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The Witcher 3: Wild Hunt : ウィキペディア英語版
The Witcher 3: Wild Hunt


| director = Konrad Tomaszkiewicz
Mateusz Kanik
Sebastian Stępień
| producer = Piotr Krzywonosiuk
Jędrzej Mróz
| artist = Marian Chomiak
| writer = Marcin Blacha
Borys Pugacz-Muraszkiewicz
| composer = Marcin Przybyłowicz
Mikolai Stroinski
Percival
| series = ''The Witcher''
| engine = REDengine 3
| platforms = Microsoft Windows
PlayStation 4
Xbox One
| released =
| genre = Action role-playing
| modes = Single-player
}}
''The Witcher 3: Wild Hunt'' ((ポーランド語:Wiedźmin 3: Dziki Gon)) is an action role-playing video game set in an open world environment, developed by CD Projekt RED.〔(【引用サイトリンク】title=Wiedźmin 3: Dziki Gon, The Witcher 3: Wild Hunt (PC) )〕 Announced in February 2013, it was released worldwide for Microsoft Windows, PlayStation 4, and Xbox One on 19 May 2015. The game is the third in the series, preceded by ''The Witcher'' and ''The Witcher 2: Assassins of Kings'', which are based on the series of fantasy novels by author Andrzej Sapkowski.
Played in a third-person perspective, players control protagonist Geralt of Rivia, a monster hunter known as a Witcher, who sets out on a long journey through the Northern Kingdoms. In the game, players battle against the world's many dangers using swords and magic, while interacting with non-player characters and completing side quests and main missions to progress through the story. The game was met with critical acclaim and was a financial success, selling over 6 million copies in 6 weeks.
==Gameplay==
''The Witcher 3: Wild Hunt'' is more than 30 times larger than previous ''Witcher'' games, requiring players to sail by boat to some locations and ride on horseback to others. However, fast traveling around the areas of known locations is also possible. ''The Witcher 3'' was described as "20% bigger than ''Skyrim''". Many actions the player performs affect the world, with many of the quests having a number of options on how to complete them, and differing outcomes. CD Projekt RED anticipated approximately 100 hours for the completion of the game, 50 of them belonging to side quests, and 50 belonging to the main story.〔
While similar to the previous ''Witcher'' games, ''Wild Hunt'' improved on several aspects from past games. Combat revolves around an action role-playing game system alongside the use of magic. The fighting system from previous games was significantly revamped. ''Wild Hunt'' introduces some new mechanics, such as Witcher-sense, combat on horseback and at sea, swimming underwater, and the use of a crossbow. Additionally, Geralt can jump, climb, and vault over smaller obstacles. The climbing mechanics were described as "not exactly" like ''Assassin's Creed'', but "similar to what we have in ''Uncharted''". Item creation and potion brewing still remain as in previous games, but have been modified from ''The Witcher 2'' to be less unforgiving. Traps from ''The Witcher 2'' have been entirely omitted. The same five Witcher signs returned but slightly modified, with each one having an alternative form that can be used.
The game features responsive, advanced artificial intelligence and dynamic environments. The day and night cycle influences some monsters and their powers, similar to the common mythological motif of a werewolf gaining powers during the night of a full moon. The game also features a dynamic beard growth system, in which the beard of the playable character Geralt grows as he spends time in the world. Ciri, an exceptional sword fighter with mythical powers from the ''Witcher'' novels, is a playable character in the game. Gwent is an in-game collectible card game, which replaces the dice games from the previous two ''Witcher'' titles.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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